Selasa, 29 Oktober 2019

The 2020 Ford Mustang Shelby GT500 packs plenty of smiles per mile - Ars Technica

LAS VEGAS—The Ford Motor Company made headlines earlier this year with the news that it's done with cars, at least here in the United States. Mostly. The Fiesta and Focus and Fusion might have all gone to the great parking lot in the sky, but one car nameplate remains on the Blue Oval's roster—the Mustang. It's been an icon for the company ever since the first Mustang rolled off the production line in 1964.

The Mustang has such cachet that Ford's first long-range battery-electric car will wear pony car styling cues. But we'll have to wait until next month to learn more about the Mach-E, with even longer to go until we get to drive it. Today's Mustang is the polar opposite of that car. It's not electric, it's not a crossover, and while you could drive it every day on the street, it's really designed with the race track in mind. It is the uber-stang. It is the Mustang Shelby GT500.

The name comes from Carroll Shelby, a Le Mans-winning driver who turned his hand to vehicle development after a heart condition put an end to his racing days. Shelby famously dropped a Ford V8 into AC's lithe little Ace coupe, creating the AC Cobra, and he was the man Ford turned to when it wanted to make the Mustang go as fast as it looked. Back in the '60s, you could buy two different flavors of Shelby Mustang; the GT350, and the GT500. The former was meant for circuit racers, with lightweight parts, uprated suspension, and a more powerful engine. Meanwhile, the GT500 was developed with the drag strip in mind, with a massive 7.0L V8 under the hood.

Ford revived the GT500 badge in 2005, once again dropping as powerful a V8 under the car's hood as it could for the time. You may even remember this variant from the short-lived Knight Rider reboot of the mid-aughts. By 2013, the Shelby GT500 was endowed with 662hp (494kW) thanks to a supercharged 5.4L V8 engine, information I provide in order to put the new car into context. Because the 2020 Shelby GT500 you see here blows that old car away in just about any metric you choose to examine.

All the horsepower

In keeping with tradition, the most powerful Mustang's V8 benefits from a supercharger. In this case, it's the most powerful Mustang to come from a Ford factory, with a scarcely believable 760hp (567kW) and 625lb-ft (847Nm). The engine is a 5.2L V8, which shares the same aluminum block as the Shelby GT350 we tested a few years back, but pretty much everything else engine-related is new.

Instead of the flat-plane crankshaft (and that 8,250rpm redline), the GT500 uses a more traditional cross-plane crankshaft (with a concomitant reduction of the redline to 7,500rpm), as well as bigger valves, new camshafts, intake manifold, runners, and a whole bunch of new or uprated cooling systems. The supercharger is a 2.65L Roots-type, mounted upside down so that the heavy stuff is lower down, improving the car's center of gravity.

The GT500 also gets an all-new transmission to send that power and torque to the rear wheels. In this case, that's a seven-speed dual-clutch gearbox from Tremec which is capable of executing shifts in as little as 80 milliseconds, depending upon which mode you find yourself in. There is no manual option for the GT500. That might upset a few graybeards, but they probably lost interest in the current generation of Mustang once it ditched the antediluvian live axle for fully independent rear suspension. Be glad that Ford's engineers made that switch, because it means that this GT500 is now as capable at a race track as it is the drag strip, which is to say extremely.

Our day in Las Vegas started with a relatively short road drive, from Las Vegas Motor Speedway up into the mountains and back. The first impression, garnered within the first few hundred yards as we pulled out of the parking lot and onto the street, was just how compliant and drivable the GT500 is. It'll even stay under the radar of your neighbors if you put the exhaust in quiet mode. You might expect something with 760hp to have a granite-hard ride, no ground clearance, and worse manners in traffic than a gorilla coming off a three-day cocaine bender, but you could honestly drive a GT500 to work every day with few issues other than the ruinous fuel consumption. On our way up into the mountains, the car averaged about 12.5mpg, improving to 30mpg on the way back down again. So expect a combined EPA rating around 20mpg, once that's finally available.

You could daily drive a GT500, but that seems like complete overkill when a 2.3L Ecoboost 'Stang would do that duty far better and for almost a third of the GT500's $72,900 base price. You'll probably even have more fun on public roads, because the cheaper, less powerful car runs on far skinnier tires than the GT500, which comes on 305-width rubber up front and 315-width at the back. However, once you've arrived at the track, it's a very different story.

It’s better at drag racing than you are

We found out at the drag strip that a GT500 is capable of accelerating very quickly indeed. Drag racing a GT500 is extremely simple, as long as you manage to engage the car's line lock function to properly warm the tires. You can tell the GT500 how many revs to dial up when you use launch control, and with the car in Drag mode (separate to Track) the transmission will shift automatically with more precision than most of us meatballs.

With those systems active, your sole contribution will be reacting to the lights—something you'll note I wasn't great at according to the timing slips. After three runs, my best quarter-mile time was 11.493 seconds, of which 1.221 seconds was reaction time. (The day before, another journalist managed a 10.7-second quarter-mile, and on a cold day at sea level, maybe the car will go even faster.)

Going fast in a straight line is fine, but as regular readers know, the corners are what get me excited. Admittedly, I've had some bad luck with the weather at previous Mustang track drives, but this time there was nothing but sunshine, blue skies, and plenty of time to get some laps in. At which point, it became clear just how competent the GT500 is. Our track cars came equipped with the $18,500 carbon fiber package, which ditches the rear seats, swaps the Michelin Pilot Sport 4 tires for super-sticky Pilot Cup 2s on carbon fiber wheels, while adding all manner of aerodynamic addenda that includes the same rear wing as the Mustang GT4 race car. The idea was to give the GT500 sufficient grip to match its massive power output, and Ford Performance succeeded at that.

n Track mode—which tweaks the engine throttle map, transmission shifts, and magnetorheological dampers—the GT500 was near-unflappable. I had expected to see the traction control intervene, particularly as the car transitioned out of slow corners on full throttle, and yet I don't think I saw the little yellow warning glyph appear even once. The best I could manage was a little bit of unwanted oversteer on one corner exit, easily caught. (If you were doing it on purpose, I think it would be easy to turn a set of tires into rubber smoke through some hooligan-level power sliding, but you would need a few more laps and Ford's permission to destroy a set of Cup 2 tires to really find out for sure.)

The GT500's brakes deserve special praise. A Shelby GT500 weighs 4,171lbs (1,891kg) thanks mostly to the supercharger and all the extra cooling systems, which is a considerable amount of mass. (The carbon fiber package drops this by an unspecified amount, but it's probably no more than 100lbs/45kg.) Normally, that mass makes itself known when the time comes to slow things down, but the Shelby wears enormous 420mm, six-caliper brakes up front and 370mm, four-caliper brakes at the rear, all of which stood up to repeated heavy braking from ~130mph (210km/h) with no perceptible fading. If I had any issues in the brake department, it's that the pedals could be slightly better spaced for left-foot braking, which is an extremely minor complaint.

Whether or not you should buy a Shelby GT500 is actually quite simple. If you don't intend on tracking it, then save your money and buy one of the lesser Mustangs. If the answer to that question is yes, then the Shelby should be considered alongside more exotic trackday specials, stuff like Porsche's 911 GT2 RS maybe or domestic competition like the Chevrolet Camaro ZL1 and Dodge Challenger Hellcat SRT.

Whether or not a GT500 is quicker around a given track than any of those is actually immaterial. These aren't race cars—Multimatic and Ford will happily sell you a GT4 Mustang if you need one of those—so the GT500 is more about the emotion it engenders rather than competitive lap times. And in this regard, the GT500 delivers plenty of smiles per mile.

Listing image by Jonathan Gitlin

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https://arstechnica.com/cars/2019/10/the-2020-ford-mustang-shelby-gt500-packs-plenty-of-smiles-per-mile/

2019-10-29 10:00:00Z
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Alphabet Is in Talks to Buy Smart Watch Maker Fitbit - Yahoo Finance

(Bloomberg) -- Alphabet Inc. is in talks for a potential acquisition of smart watch maker Fitbit, a move that could bolster its hardware business while also increasing antitrust scrutiny, according to a person familiar with the deal.

Reuters reported the talks earlier on Monday, sending Fitbit’s stock up as much as 41%. Alphabet Chief Financial Officer Ruth Porat declined to comment on whether the two companies are in discussions.

Deliberations are ongoing and it may not result in a transaction, said the person, who asked not to be identified as the discussions are private.

Google is under investigation for anti-competitive behavior by both the U.S. federal government and a collection of state attorneys general because of its online advertising and data collection practices, making any acquisition the company does likely to come under strict scrutiny.

At the same time though, the internet giant is looking to bolster its hardware business, which includes smart home speakers and devices, laptops and the Pixel line of smart phones. Fitbit could give Google a leg-up in the smart watch and health tracker space.

To contact the reporter on this story: Gerrit De Vynck in New York at gdevynck@bloomberg.net

To contact the editors responsible for this story: Liana Baker at lbaker75@bloomberg.net, ;Jillian Ward at jward56@bloomberg.net, Fion Li

For more articles like this, please visit us at bloomberg.com

©2019 Bloomberg L.P.

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https://finance.yahoo.com/news/alphabet-talks-buy-smart-watch-022300159.html

2019-10-29 07:14:06Z
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iOS 13.2 with Apple’s ‘magical’ Deep Fusion camera tech is out now - The Next Web

In September, during the iPhone 11 launch, Apple said it’ll soon ship Deep Fusion, a new feature that’ll boost the phone’s excellent camera performance. The feature is now rolling out to everyone with the latest iOS 13.2 update.

If you haven’t updated your phone yet, you should go to Settings > General > Software Update to download and install the latest version.

According to the iPhone maker, the new feature enhances the level of details and reduces noise in a photo, thanks to “computational photography mad science.” Behind the scenes, the phone takes multiple frames at different exposures, and then processes pixel by pixel to improve the image quality; just like SmartHDR, but smarter. 

To use Deep Fusion, you don’t have to do anything fancy. Just go to the camera app and start taking photos. The feature is enabled automatically, and you don’t need to press any buttons to switch it on.

But what if you want to see the difference between a non-Deep Fusion and a Deep Fusion photo? Go to Settings > Camera, and turn on the Photos Capture Outside the Frame toggle. Apple says Deep Fusion doesn’t work in that mode.I’d like to see the camera app gain a toggle button for this in its main interface.

At the moment, the internet’s quite divided on declaring Deep Fusion as the camera feature of the year. Here are two photos I took from my iPhone 11 – the first one is with Deep Fusion, and the second one is without. As you can see, it’s quite hard to spot any improvements in this instance.
A photo with Deep Fusion
A photo without Deep Fusion

That said, it’s possible to get better results in some circumstances. We tested Deep Fusion using the iOS 13.2 developer beta earlier this month, and we were quite impressed with the detail in those trial shots. We’ll surely be taking photos of more blankets and sweaters with the stable rollout to see if the feature really makes a world of a difference to iPhone 11’s photos. Stay tuned to Plugged for more.

For more gear, gadget, and hardware news and reviews, follow Plugged on Twitter and Flipboard.

Published October 29, 2019 — 05:57 UTC

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https://thenextweb.com/plugged/2019/10/29/ios-13-2-with-apples-magical-deep-fusion-camera-tech-is-out-now/

2019-10-29 05:57:00Z
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Senin, 28 Oktober 2019

Death Stranding is officially coming to PC in 2020 - TechRadar

After months of speculation, it’s been officially announced that Death Stranding is coming to PC – and it will arrive on gaming computers “early summer of 2020”.

The revelation comes from Hideo Kojima himself, the iconic creator of Death Stranding (and best known for the Metal Gear Solid series of games).

That means that Death Stranding is no longer a PS4 exclusive – though PlayStation gamers are getting the game (much) earlier, with it launching on PS4 on November 8, 2019.

Rumors confirmed

We’ve seen a number of hints that Death Stranding is coming to PC, with the game being dropped from an online list of PS4-only games.

Another rumor from earlier this year suggested Death Stranding will come to PCs as soon as May 2020. With Kojima suggesting “early summer 2020,” that could just about include May as a potential launch date.

So, this is great news for PC gamers who have been eyeing up Kojima’s strange-looking game. We’re still not completely sure what the game is about, but considering Kojima’s legacy in producing some of the best games ever made, we can be pretty sure that PC games – alongside PS4 owners – will have a treat in store for them.

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https://www.techradar.com/news/death-stranding-is-officially-coming-to-pc-for-summer-2020

2019-10-28 12:34:00Z
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Nvidia Shield TV (2019) review: totally tubular - The Verge

I’ve spent a few days testing the tube-shaped Shield TV, and I think it’s going to appeal to an even wider audience than the home theater enthusiasts who’ve been drawn to the Shield for its sheer horsepower and software (Android TV) that allows for plenty of tinkering. Want to load the Shield up with emulators and game ROMs? Have at it. Sideload to your heart’s content.

Both the Shield TV Pro and Shield TV include Nvidia’s Tegra X1+ chip, which is “up to 25 percent faster” than the older device. The Shield has always been strong when it comes to performance, and I don’t think you’ll find a faster Android TV experience anywhere. This kind of speed and fluidity is rivaled only by the Apple TV 4K. Netflix, YouTube, Prime Video, and other apps open near-instantly and are buttery smooth as you scroll around for something to watch. Google Assistant responds quickly, and Android TV can now be included in routines created with the Google Home app.

I’ve grown rather bullish on Android TV in my time using the Shield. The home screen is nicely customizable and isn’t laced with ads like a Roku or Fire TV. You can Chromecast to the Shield TV, and voice commands through Google Assistant work reliably. Google is also finally improving the Play Store on Android TV for easier discoverability.

The Shield TV’s design is certainly unconventional. You’re not going to mistake this thing for an Apple TV or Roku. And at over 6 inches long, the Shield TV is by no means a streaming “stick.” It’s not meant to hang off from your TV’s HDMI port. Instead, Nvidia thinks most customers will either hide it behind the TV or even leave on the floor behind their entertainment cabinet.

At both ends of the tube are different ports: HDMI, microSD, and a remote finder button on one side, and ethernet and power on the other. The microSD slot is so close to the HDMI port that access will almost certainly be obstructed by any HDMI cable’s housing, so you might have to remove the cord whenever you load up a card with new movies or other content. Still, I’m glad Nvidia included expandable storage here since the Shield TV itself only has 8GB onboard.

The Shield TV Pro, which has a more traditional set top box design, has double the storage (16GB) and more RAM (3GB instead of 2GB on the Shield TV). Those numbers still strike me as low for a $200 device, however. The Pro is the only one of the two that can be used as a Plex Media Server, and you also get two USB 3.0 ports for plugging in external drives, keyboards/mice, or Samsung’s SmartThings Link. I’ve been reading some early feedback from disappointed customers who hoped Nvidia would get more ambitious with this hardware. Besides the ever-so-slightly-faster processor refresh (for an aging chip) and Dolby Vision, there’s really not much that’s new, and the Shield TV Pro lacks Wi-Fi 6 and HDMI 2.1.

Neither version comes with a game controller anymore. The Shield gamepad can still be purchased separately, and Android TV also supports Sony’s DualShock 4 and Microsoft’s Xbox One controllers. Nvidia’s GeForce Now game streaming service comes included and is still free — for now — while in beta. Google’s own Stadia service isn’t expected to arrive on Android TV until sometime next year, so Nvidia doesn’t have to sweat that competition just yet.

The remote that does come in the box is vastly improved. It now features buttons for power, volume, and rewind / fast forward. The voice search, home, and back buttons are still present, and at the bottom is a dedicated shortcut button for Netflix. It’s the only service that gets this treatment, and Nvidia told me that’s because Netflix is far and away the most popular service among its customers.

At the upper right corner of the remote is a button that you can customize to open any app (I predict Plex and Kodi will be popular choices), launch the settings menu, take a screenshot, or any number of other possibilities. The remote’s buttons are backlit and activate when motion is detected. It runs off two AAA batteries and has Bluetooth (for communicating with the Shield) and IR (for controlling your TV and soundbar).

The 2019 Shields support Dolby Vision, HDR10 (not HDR10+), Dolby Atmos, and Dolby Digital Plus surround sound. So you’ll find plenty of 4K HDR movies and TV shows from all the usual suspects, and the Netflix app finally outputs Atmos on Shield. But there is one disappointment: the Shield TV won’t play HDR from YouTube since Nvidia hasn’t gotten behind the VP9 profile (and has no plans to).

For any content that isn’t in 4K, it’s worth trying out Nvidia’s new AI-enhanced upscaling. When done well, upscaling can make it seem like you’re watching content at a higher resolution than the original source material; everything looks crisper and more detailed. But TVs and streaming gadgets tend to do a subpar job at it. Nvidia says it trained a “deep learning neural network” on how best to upscale 1080p and even 720p video to 4K, and it runs that neural network in real time whenever you’re playing video on the Shield TV and Shield TV Pro. Here’s more from Nvidia on how it works:

We trained a convolutional neural network (CNN) to predict the residual (difference) between a regular linear scaled video and high-resolution 4K ground truth video (reference quality). After training the network with tons of video content, it gets really good at predicting the difference between the two videos. Then, when fed only the scaled video content, it can apply the prediction and produce near-4K results. Once trained, the neural network model runs in real-time on the Tegra X1+ processor and upscales video just before it is displayed on the TV.

So, is it a gimmick or does it really work? I’d vote the latter. Nvidia’s system makes a noticeable difference, and it’s not just blanketing everything with a coat of sharpening. The AI upscaling doesn’t work for 60fps video, nor does it run when you’re playing games. But for everything else, you can have it optimizing the on-screen picture at all times. And I came away very impressed.

You can’t watch Star Wars: The Last Jedi in 4K on Netflix, but I definitely noticed more clarity in clothing and on faces when AI-enhanced upscaling was switched on. You can set the remote’s customizable button to toggle this feature on and off if you want, and there’s even a “demo mode” where you can drag a slider along the current frame to see the difference it makes and what part of the image it’s enhancing. By default, detail enhancement is set to medium, but it can be cranked up or lowered if you find it’s producing weird artifacts that aren’t in the source content. I haven’t really encountered that, so I’ve kept the AI upscaling enabled.

The 2019 Shield TV is immediately shooting up near the top of my recommendations list for those who want a top-notch streaming experience in their living room. At $149, it still hangs onto the best elements of the pricier Shield TV Pro — speed, flexibility, and that great new remote — and leaves power user features for the power user product. There’s definitely a feeling of sameness to the Pro model, and I doubt current Shield owners will be compelled to upgrade until Nvidia makes more meaningful hardware advancements. But for those new to Android TV, there’s no device better at showcasing it.

Photography by Chris Welch / The Verge

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https://www.theverge.com/2019/10/28/20935215/nvidia-shield-tv-2019-review-streaming-stick-dolby-vision-4k-price-specs-features

2019-10-28 12:00:00Z
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